Bravel-1

Basic Information
Weapon Type: Assault Rifle

Damage: 4/10

Accuracy: 6/10

Fire Rate: 5/10

Mobility: 4/10

Range: 3/10

Clip Size: 20 Rounds (30 rounds extended)

Unlocked at Rank: 1

Cost: 0 Credits

Attachments Available: Red Dot Sight, Holo. Scope, ACOG Scope, Thermal Scope, Suppressor, Flash Hider, Grip, Extended Mags, FMJ Bullets

Alternate Information
The "Bravel-1" is the most commonly used assault rifle within the game, throughout the game it is commonly attached with an ACOG Scope. The Bravel-1 is similar to the SCAR-X family of guns, closely resembling the SCAR-H in looks and the SCAR-L in accuracy, range and damage. It can be used for medium to long ranged shooting and is usually suitable with an ACOG Scope as the Bravel-1 has hardly any noticeable recoil. It comes with a standard 15-round magazine and can be extended to a 30-round magazine with the Extended Mags attachment. The Bravel-1 is the starter assault rifle. It does relatively high damage, is fast firing, and is accurate at short to long ranges. Recoil is negligible. On the downside, the ironsights are difficult to use, and the 20 round clip is exhausted quickly.

Suggested Uses/Game Modes
I suggest that you use this weapon in a team-based match, preferably one where you can attack from long distance, like Divide, Backup, or Countdown. The Bravel-1, unless wielded by an extremely skillful player is very weak, and cannot be used effectively in short-range combat.

Camping a capture point or other objective is the best way to use this weapon. The most common mistake to make with the Bravel-1 is running towards enemy players who have bigger weapons. This will just lead to your death, as running and shooting with the Bravel-1 is highly inaccurate.

Stats
The Bravel-1 is classified as an assault rifle and is the default unlocked gun in local and online multiplayer. Initially, the Bravel-1 is not the best at hip-fire but when attached with FMJ Bullets and Extended Mags it can be an alternate to the MC81.

Pros & Cons
Pros: Cons:
 * Un-noticeable recoil even with the ACOG Scope
 * High fire rate
 * Fairly accurate
 * Can be used to hip fire
 * Magazine can be used up fairly quickly especially while spraying
 * Reloading is lengthy
 * Initial ironsight is obtrusive and rarely usable
 * Slow walk rate due to less mobility