Weapon:OPS55

Basic Information
Weapon Type: Submachine Gun

Damage: 5/10

Accuracy: 6/10

Fire Rate: 7/10

Mobility: 5/10

Range: 3/10

Clip Size: 30 Rounds

Unlocked at Rank: 24

Cost: 12,000 Credits

Attachments Available: Red Dot Sight, Holo. Scope , ACOG Scope, Thermal Scope , Suppressor , Flash Hider , Stock , Extended Mags , FMJ Bullets

Alternate Information
The OPS55 is the most common weapon in the game. It has high damage, is accurate, fires extremely quickly, reloads quickly, allows excellent mobility, and is suitable for all kinds of gameplay, like pursuit, camping, assault, or area control. The high damage means a 3-shot body kill, or 2 headshots.

The built in clip of 30 rounds (standard on all submachine guns except the MC81) is adequate for a few seconds of constant firing.

Suggested Uses/Game Modes
I recommend this weapon for all gameplay modes, except for sniping. It has too much recoil to make a good sniping weapon. On the other hand, when equipped with an ACOG and FMJ Bullets, this weapon is suitable as a long range/suppresive fire weapon.

True to its name, the OPS55 is very OP. Without modification, it has a 2-shot headshot kill, and a 3-shot body kill. The extremely fast firing rate will make this extremely feasible, but watch your ammo. Ammo for SMGs is relatively rare.

Pros

 * High damage
 * Good accuracy
 * Very fast firing
 * Very fast reload
 * Excellent mobility

Cons

 * Low basic ammo
 * Infrequent ammo pickups
 * Muzzle climb when sighted, and firing at very long range (crossmap)