Secondary:Vulture

Basic Information
Weapon Type: Handgun

Damage: 6/10

Accuracy: 6/10

Fire Rate: 7/10

Mobility: 5/10

Range: 3/10

Clip Size: 10 Rounds (15 rounds extended)

Unlocked at Rank: 12

Cost: 10,000 Credits

Attachments Available: Suppressor, Extended Mag., FMJ Bullets

Alternate Information
The Vulture is basically an upgraded MK45. It fires at almost the same speed, although it does more damage. It is accurate, and as range has no impact on weapon performance, it is excellent to use at point blank to medium-long range. When equipped with FMJ Bullets it is capable of a one-shot headshot kill.

Suggested Uses/Game Modes
I suggest that you use this weapon on a sniper class, as it provides a small amount of almost automatic firepower that you can use at close to medium range as a way to defend yourself when you are camping, or moving around. Alternatively, you can camp with this weapon. It reloads extremely quickly, making it ideal for attacking an enemy base when they can't shoot back at you well. Hipfiring (handfiring?) is extremely accurate, making it possible to attack without sighting. This weapon is almost powerful enough to attack a base unassisted. If you are going to do this, I advise killing as many enemies that you can with your sniper rifle, before finishing off the ones who are wounded or the ones that you missed.

Pros

 * Low recoil
 * High fire rate
 * Excellent accuracy
 * Very fast reload
 * High damage
 * Good standard capacity

Cons

 * No sights.
 * Sighting reduces your turning speed significantly
 * Sighting makes it much harder to see your target (pistol takes up over half the screen)