Primary:KR600

Basic Information
Weapon Type: Sniper Rifle

Damage: 7/10

Accuracy: 9/10

Fire Rate: 5/10

Mobility: 5/10

Range: 7/10

Clip Size: 5 Rounds

Unlocked at Rank: 52

Cost: 24,000 Credits

Attachments Available: ACOG Scope, Thermal Scope, Suppressor, Flash Hider, Stock, Extended Mag., FMJ Bullets

Alternate Information
The KR600 is the second sniper rifle in the game. It is renowned for its high rate of fire, sniper rifle accuracy, and excellent mobility (for a sniper rifle). It is capable of a lethal headshot without modification, but the rate of fire makes aiming unnecessary. The 5-round clip is a huge drawback, although this can be extended to 7 rounds.

FMJ Bullets will help against armored targets, but not targets with Armor Elite. This makes FMJ Bullets + Extended Clips a good combination to use.

Suggested Uses/Game Modes
I recommend that you use this weapon on long-range maps (duh) like Scramble, Alert, and Backup. Use it to attack enemies at long range, where they cannot hit you as easily with their automatic weapons. Make sure that you have a safe place to reload, as the reload takes a long time.

Alternatively, you can camp. There are many places where camping can be to your advantage.

Pros

 * High damage
 * Very high accuracy
 * Fast firing
 * Low recoil

Cons

 * No hipfire crosshairs
 * Long reload
 * 5-round clip